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AuthorMobile App for LordsWM
+1
It would be nice if the app is for

[1]. Windows Phone


+1

Other devices can atleast do enrolls. Something is much needed for windows phone.
Totally a +1

A mobile app can save this game. Why not have all its features? It should allow us to do everything we can do on the web browser. I can't see why it shouldn't.

1) More players will join it again
2) New players will discover it and start playing it because it's the world trend to have your gaming apps on phone
3) We'll have more activity around
4) LWM will make more money, sell more diamonds, sell more ads about other apps like all apps do for money

Other debates about its negative sides should be reconsidered, I only see a bright side here. Many of my friends wouldn't join because "there is no app for this game! you seriously want me to play on a browser?"
How much r u willing to pay for the App?
If loaded with main features (Hunt+Enroll+MG+access to all pages), I think it would cost around 20k-50k dollars for iOS (the best OS for publishers). App publishing takes 99 dollars which is fixed cost. Fixed cost also includes maintenance and normal profits/salaries. App design and development constitute capital and won't change over time.
So I say demanding 2-5 dollars per year given no ads sounds reasonable. If in the first month even 500 players join and within a year it increases to near 10,000 considering a very large russian userbase, it can easily cover variable costs within a year and also a part of fixed costs.

Ofcourse there will be misc. costs but userbase is sure to increase with exponential growth of mobile based gaming.
I will pay 3 dollars a year for the app. :)

PS : Admins won't introduce ads because it is against their philosophy.
Also in their about section they say its a non commercial project but that has not been updated for a long time.
This is a non-commercial project, it is a free online service from gamers, for gamers. People from all over the planet become part of a breathtaking and intriguing world of ancient creatures and heroes. We hope that this free game allows you to dip into the magic and might atmosphere again and again.

My source : http://www.bluecloudsolutions.com/articles/cost-create-ios-app/
Why making it a payed app if they can insert some ads that don't bother gaming, such as promoting another game only when you launch? Let the ads render its cost, not the players of the game. That would still stick to their non-profit philosophy, more than making their own gamers pay for it.. More players = more money from non-annoying ads, paying back everything. Enroll system also generates more ad money, as the advertising chart will go up every time someone logs in and out. And thanks for the info about app cost :)
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