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AuthorMight or Magic
On .ru I built a dark elf and much preferred magic. (now abandoned) I felt like I gained much more from the earthen spikes than I lost in the few parameters in attack. Spikes is especially good for bringing down retal takers or walls of weak units trying to protect a valuable unit. 2 knowledge and the rest in spell power seemed to be the sweet spot. Once you get to level 5 and get elemental call it gets really fun. Especially when fighting elves who like to group troops in the corner and set you up to spike 4 units at a time.
magight w00t
For DE's... For PvP you must be magic, but for PvE, i think might is better easy to play don't need use many potions... And it's a simple strategy...
This topic is long since last update and considered obsolete for further discussions.

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