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AuthorYou have 0 Knight faction level ? Please drop a line here
by the way, excuse me for off-topic.
Some time ago I did some tests.
I think you might be interested in this:
http://appliedmath.elementfx.com/LordsWM/Index.html

(This is not for Knight lvl 0, but still might be useful)

The interesting part there is that when you take Recuits instead of Farmers you can have MORE army overall (for example it gives you more Bowmen).

I've also noticed that combat level also increases your overall Knight faction army (I mean without additional buildings, the same Knight level, only Combat level increased). I couldn't find this fact mentioned anywhere.
The interesting part there is that when you take Recuits instead of Farmers you can have MORE army overall (for example it gives you more Bowmen).


i had explain this point on knight faction topic before with some simple example :)


I've also noticed that combat level also increases your overall Knight faction army (I mean without additional buildings, the same Knight level, only Combat level increased).


of course it does. the higher level you go, the more troops you get. it also apply yo all factions :)
i had explain this point on knight faction topic before with some simple example :)
It would be much simpler if you give here a link to your post, where you explained. Please do that, because I don't have the time to read absolutely every post in this forum.
Do you know the formula for the number of Knight troops?
for DuskCarnivore:
among other things, how do you know that knight/necro-army would be underpowered without those skills?
if we will have other skill admins gain that meat to us to do balance)))
knight can lost ~10 guards or ~15 xbows but they will have realy skill.
give me counterattack)))-more damage when my troops under attack-that will be great))and if knight will lose easy, admins gain us some meat, like "poor" elvens, who gained troops all time,when admins do some faction update))
for dedengkot:
you'll need to sacrifice other more damaging troops.
but you forgot- you troops more faster and have more speed. my guards have low ini and only 4 speed. other units can take retail and kill half of them(minimum) on 1 turn.
knight-faction of 1 unit(guards), other just support they on start.we have so many stupid slow meat.... but we cant recruit other...
So you want an ability that makes you better then all the other factions? Thats kinda asking for a lot no? Faction abilities aren't ment to make one faction better then the other, they're ment to balance factions out which is exactly what they're doing.
if there is one faction that has some right to complain about their racial ability, its DEs since theirs (ours) applies only to a magic build whereas other factions abilities benefit both magic and might builds. But then again, a might DE doesn't really need a faction ability to be 'on par' with other factions, thus it sorta balances out, which, as stated above, is exactly the point on the abilities. Creating balance where there wouldn't be any otherwise.

Don't like your racial, chance faction and enjoy the benefits of another one, its that simple.
Don't like your racial, chance faction and enjoy the benefits of another one, its that simple.

+1
for sry:
i have castle of wizz, demon, DE and knight. with fun in this game all ok)
for Dentsjang:
So you want an ability that makes you better then all the
no, wrong. i just wanna ability. elvens have crit. and troops for balancing faction they gain for free.... i'm gain meat(troops) for "ability".... its not fair..
knights and necro have not ability... they just have balanced troops...
no, wrong. i just wanna ability. elvens have crit. and troops for balancing faction they gain for free.... i'm gain meat(troops) for "ability".... its not fair..
knights and necro have not ability... they just have balanced troops...

More troops= more hp+ more damage while elves get only dmg and that too against few units. Reduce knight racial! :P :P :P
for vishnus:
more damage?
lol
elvens have nice shooter units with good ini and 9(!!!!!!!) tree, who defend they and catch you atackers..
elves get only dmg and that too against few units.
give me that!!!!
no need troops. just crit.... and admind gain us some troops for free(not for "ability" @#%$%$), like to elvens today...
I'm well aware that demon troops have high speed and initiatives, but they're really frail as well. Our attacking capabilities have been limited by the fact that demons have only 1 shooter. Knights already have 2 shooters, and your guardians can perfectly guarded them from any air attack, isn't that enough? Any demon troops fool enough trying to charge near 100+ guardian will be killed after 1st attack.

While demon has to gate, wait until the gated unit appears on the map, then finally be able to attack with their gated unit, knight doesn't have to do anything because they got their armies right from the start of battle. Not enough?

Why are you even complaining about this now? Since the very start you choose knight, you should have known that their racial ability is their "meat".
for dedengkot:
all right, i just say necro and knight HAVE NOT faction skill=)
we all balanced by meat)) but some faction have SPECIAL, OWN skill. not all.....
all right, i just say necro and knight HAVE NOT faction skill=)
we all balanced by meat)) but some faction have SPECIAL, OWN skill. not all.....

You can call it whichever way you want:) every faction skill can be said so. Admins took away some damage from elves and put it as 'favoured enemy'.

For knights being faction dependent there are some + points and -points-

-point: If you have low skill lvl compared to combact lvl, it will be hard in PvP. But why do you have low fsp lvl? Bcause you have played some other faction and gained some resistance against them or played a lot of survival tourneys.

+ points: When you have higher fsp compared to combact lvl, you will have advantage. During the rebel event many got high fsp. It would be most useful for knights while least useful for might DE.
Also since knights depend on fsp lvl more, it would be harder for players who started with other factions to develop knight as secondary faction, while it will be comparitively easier for knights to develop resistance to less fsp depending factions.
Ahahaha, as I guessed this was more than HARD to do through the forums. Only dedengkot answered on topic (but unfortunately yeah, it's not what I'm asking, I need the counts you'd have without castles etc and 0 fsp). Anyway, I guess I'll need to search and find-PM individually those able to answer me :) Thanks for your answers. If anyone else has something to say on topic, I would be glad to hear it !
When you're asking without castles, do you mean without fort, or any other building boosting recruit count?
I think he means that slust
I mean nothing EXCEPT the buildings that give you creatures (of course I need the creature buildings to know the count for them), BUT NOTHING ELSE, I dont even care to have blacksmith, I need to know the INITIAL counts, without anything that boost it, no farms, no citadel/castle etc. :)
Thanks !
37>

how about this?

1st, get a Lv11 knight (since you are level 11 now) with 0 fsp, built all castle that related with troops.

ask him start recruit his troops from highest tier to lowest tier without upgraded troops (that's mean farmer, bowmen, swordsmen, griffin, monk). so, he should have a detail record on recruitment now, take example: A farmers, B bowmen, C swordsmen, D griffins, E monk; where A-E is amount.

next, get another level 11 knight with fsp 1 recruit same exact amount of fsp 0 from A to E. so, this knight will have extra recruitment on farmer due to higher fsp, it should be A + N.

repeat again to another lv11 knight but fsp 2-10. collect all those extra farmer amount.

NEXT, you may need to collect detail from other level with the same way of testing.

from here, you should be able to find out how much extra farmer per fsp you can get.

the reason not to use upgrade troops is because it will affect the actual outcome due to upgraded troops has better hp.
Hallion91, have you collected data for knight with combat level five and no faction levels yet? If not I could provide you with recruit counts for first three tier troops since during last days I have changed factions willy-nilly.
This topic is long since last update and considered obsolete for further discussions.

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