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AuthorDo Self-raising Monsters cause a loss of FSP?
Sorry for triple post, sensitive touchpad accidently made me post early.

In eddyimmanuel's combat, the mummy raised itself (thrice i think), yet he got the full 0.5 fsp.
My theory goes to: in cases when mummy raise himself when his health is above 50% of his full HP (or maybe could be different that percent?) the final fsp will be less (0.46). Also, each raise is exactly 203 HP recover, but lose 20% from his max HP. The only question mark i have is related with 2nd raise from eddyimmanuel fight, the mummy have there more than half of his current HP (895/1440) when raise himself (but below half of starting HP).
This topic is long since last update and considered obsolete for further discussions.

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