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Authordouble exp weekend
-1 Yuck I don't want that extra exp I want fsp. lol

when ever there is a special weekend like queens birthday or racing day or christmas or something like that live holds a double exp all weekend, so u get double the exp from all combats on special weekends, just a suggestion

You must remember that we do not all observe the same holidays. Queen's birthday sounds like a commonwealth thing, what about the Nations, such as Americans, who do not celebrate the Queen's birthday?

And what on earth is a racing day?

Christmas, Many people are more familiar with.

So seeing as they have it already for significant holidays, I reckon they should stick with that.
-1

so a player that have stop playing this game can reach lvl 14 lar
-1 its really a very bad idea

then evry1 level up very fast and no more fun!

:(
+1 to moro88. Maybe a 20% more skill points to?

and maybe
1) getting free 50.000 exp each time you log in
2) getting 10.000 gold for each enroll
3) getting tgi for free with registering on server
4) no restore time anymore needed at all
5) ...

... ironie off ...
-1 People would only come on at those times rather then reguarily playing.
(I only play grand fantasia on saturdays while the xp boosts up to 300% though it is only aspose to be 200%)
In weekends let player to decide what bonus they want (for next 12 hours, decision can be changed every 12 hours):
1) +100% xp
2) +50% gold
3) +25% fsp
By the way, strategy game is a game where players make their decisions.
Why would you want to make people fight only in weekends?
@24:
1) getting free 50.000 exp each time you log in
What? NOOOOOOO!!! Why? Why??? I'll reach level 10 with only faction level 7 at that rate!
2) getting 10.000 gold for each enroll
3) getting tgi for free with registering on server

Hooray! Fails to make up for (1), though.
4) no restore time anymore needed at all
No effect on me... I don't wish to battle constantly without stopping anyway.
@26:
Definitely 3) +25% fsp
exp=evil
-1
By the way, strategy game is a game where players make their decisions.

then youll see pretty sure yourself that about 80 or 90 % dont like this suggestion.
for Schwan:
I don't like this (I original) suggestion either :)

But I would like to be given an option to choose what I want.

1) Fast playing players (like creator of this topic) will get what they want - fast leveling (+100% xp)
2) Those players, who play this game only occasionally, i.e. can't enroll many times, they will probably choose +50% gold (maybe it should be +100% gold instead)
3) Others will go for +25% fsp

I mean: give players more freedom, let them make decisions, even not wise decisions, because they are playing for fun :)

Actually I think that those three options should be be given all the time, not just for weekends.
+1 for moro88 suggestion
ALL IN 1 DAY

- Gold from enroll is double
- Talent Point is double
- No Durability lost

There more but i lazy to write it...
but i dont want gold,exp but i want DAIMOND (the combat that it s hard to win we get 1 daimond) like this i will prefer
why should anyone get more xp or gold on weekends? its unfair as it is at xmastime xp modifier... just get some family life and play as much on your workplace as you can:D
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