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Authorrewards for mercenary quests
that has happend to me for 6 time all toadstool in a row but it was a while ago i havent gotton one in a while now
Im 140 over 600 (Merc 4 where you get double element) and I got it only once :(
Im so not lucky about elements
22.
Yeah, the chance for double is really low. I am almost 700 over 600 and I got 5 double so far. So we are on par. :)
Further more, do you feel better if you got toadstool + toadstool rather than one moonstone? I am not aware if anyone had got two moonstones. That would be a very happy moment. :D
yeah someone did and 7k forgot their name though it was in their pictures
23,
5 double elemets from 100 quests, not bad. I'm at 850+ now and saw doubles only 3 times. What to say - random.I know player who got 7-8 doubles from 80 quests, and 6 from them were moonstone+tigers claw =)
moon, your rep goes down by 0.5 every time you decline a quest. That's why your rep is so low despite having no losses.
Some time ago i had bad luck - around 70 quests without elements at all

I missed that post. Either you were mistaken, or the random generator was not working at all. If it were truly random, the chance of this happening is about as small as winning the Megalotto in the US.
25,
No, 5 double for almost 700 after MG 4. :( If 5 double in 100, I would be extremely happy..
28, oh )) you'r wizard )) didn't look at your MG lvl )) sorry. Yeh, so i'm lucky inough having 3 time doules from 250 quests )

26, really? (sarcasm)
Ofcourse i know why i have low rep. And what do you suppose me to do? Accept 20-30+ lvls of quests? May be i can do it 1-2 times with enchants and full arts, but for what? So i usually decline them and accept only normal quests. We talk about bad generator for this quests and bad random for rewards.
For the last 20 batttles, I never got elements, sad .. :(
i been getting a lot look at my character page
It just seems to me that the chance should be a definate element al least every say 10 mins or something any thoughs?
As I said before, they should use a formula similiar to the one they use for luck/morale triggering, to ensure that things average out in the long run.
Srry I didn't meant mins I meant wins
That should be :
1. Every time ur MG skill raises .. u should have more chance to get elements .. :) and double elements .. :)
The Admin want us know the truth it is very hard to earn money :P
(not only in real world but also in game)
This topic is long since last update and considered obsolete for further discussions.

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