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AuthorDwarf faction
kind of too strong
WE should have Dwarf axe throwers
[Post deleted by moderator Shebali // Foul words]
[Player banned by moderator Shebali until 2008-12-08 06:53:15 // Swearing]
Topic moved from "Ideas and suggestions" to "Creative works".
dwarf axe throwers would be cool cuz archers wouldnt really make sense
yep.Lords of the rings: battle for middle earth really gives u a lot of ideas for dwarves and other factions.Axe throwers would be better for dwarves i think.
no dwarfs throw javelins thats what said at homm5
How about

Dwarf Teleporter

Attack:5000
Defence:0

Abilities:Small creature, Teleport(Teleports behind enemy and woops its butt 1 hit K.O XD)
Uuhmm.. im SURE its going to be (really sure :P):

Tier 1: Defender

Normal tier 1 creature, quite a tank with good hp, def and abilities.
Has 1-2 damage, 7 hp and Shield Wall, Rage and Large Shield as abilities

Tier 2: Harpooner/Skirmisher

Tier 2 creature with low shots but good damage and hp.
Has 2-5 damage and 14 hp and is Ranged

Tier 3: Bear Rider

damage not sure should be something like 3-5 or 3-7, its a VERY good tier 3 creature that can pass by the Brawler (tier 4 creature) and also good hp, not very much can be recruited though, although good abilities

Tier 4: Brawler (already exists on .ru)

Low damage and health, reasonable abilities making Bear Rider better while its one tier lower. Berserk does 2x damage to ANY adjacent unit w/o retaliation, he could also attack an nearby ally

Tier 5: Rune Magician/Dwarf Magician

Caster with rune magic and reflect ranged, very good damage, ranged and still reasonable hp.

Tier 6: Storm Lord/Thane

Not much to say, quite like necromancers tier 6 with less damage and hp but very good abilities

Tier 7: Magma Dragon/Lava Dragon

Normal tier 7 creature, not the strongest :P
How about i give you the whole faction. These ARE NOT in tier order



http://www.heroeswm.ru/army_info.php?name=magmadragon -> Upgrade
http://www.heroeswm.ru/army_info.php?name=firedragon -> Normal

http://www.heroeswm.ru/army_info.php?name=thunderlord
http://www.heroeswm.ru/army_info.php?name=thane

http://www.heroeswm.ru/army_info.php?name=runepatriarch -> Upgrade
http://www.heroeswm.ru/army_info.php?name=runepriest -> Normal

http://www.heroeswm.ru/army_info.php?name=blackbearrider -> Upgrade
http://www.heroeswm.ru/army_info.php?name=bearrider -> Normal

http://www.heroeswm.ru/army_info.php?name=berserker
http://www.heroeswm.ru/army_info.php?name=brawler
http://www.heroeswm.ru/army_info.php?name=skirmesher
http://www.heroeswm.ru/army_info.php?name=shieldguard
http://www.heroeswm.ru/army_info.php?name=spearwielder
http://www.heroeswm.ru/army_info.php?name=defender

There you go
and here is from were they was taken
http://www.heroesofmightandmagic.com/heroes5/toe_fortress_creatures.shtml
for Romiah:

Well actually your wrong, If you read the URL. It says "http://www.heroeswm.ru/army_info.php?name=****"

They are taken straight from RU server.
Tier 7 + Upgrade
http://www.heroeswm.ru/army_info.php?name=magmadragon -> Upgrade
http://www.heroeswm.ru/army_info.php?name=firedragon -> Normal

Tier 6 + Upgrade
http://www.heroeswm.ru/army_info.php?name=thunderlord -> Upgrade
http://www.heroeswm.ru/army_info.php?name=thane -> Normal

Tier 5 + Upgrade
http://www.heroeswm.ru/army_info.php?name=runepatriarch -> Upgrade
http://www.heroeswm.ru/army_info.php?name=runepriest -> Normal

Tier 4 + Upgrade
http://www.heroeswm.ru/army_info.php?name=berserker -> Upgrade
http://www.heroeswm.ru/army_info.php?name=brawler -> Normal

Tier 3 + Upgrade
http://www.heroeswm.ru/army_info.php?name=blackbearrider -> Upgrade
http://www.heroeswm.ru/army_info.php?name=bearrider -> Normal

Tier 2 + Upgrade
http://www.heroeswm.ru/army_info.php?name=skirmesher -> Upgrade
http://www.heroeswm.ru/army_info.php?name=spearwielder -> Normal

Tier 1 + Upgrade
http://www.heroeswm.ru/army_info.php?name=shieldguard -> Upgrade
http://www.heroeswm.ru/army_info.php?name=defender -> Normal
for MasterTI:
he means originally from, which is HOMMV
http://www.heroesofmightandmagic.com/heroes5/fortress_creatures.shtml

P.S.

Rune priest

attack 10
defense 6
damage 12-15
initiative 8
speed 3
HP 60
mana 5
shots 5

Abilities: Shooter, Caster, magic shield 50%, Mark of fire
Spellbook: deflect missile(makes affected stack take less range damage)

Mark of fire: when attacking, the creature has a chance to damn the target with a mark of fire which doubles fire damage to target for two turns.
here is a good list:
http://www.heroesofmightandmagic.com/heroes5/fortress_creatures.shtml#CREATURE_DEFENDER
dwarfs are good with armor and mechines so add dwarf cannon tier 6
Hm maybe if there will come a dwarf faction, they may use the units from homm5 like all other factions (without barbarians, they are from homm3)
I think with the dwarf invasion coming this weekend you will be able to fight dwarfs and a little later, the faction comes avalible for players. Just guessing though.
Oh BTW: would be nice if dwarfs racial ability will be runic magic, like in HOMMV, that the hero can cast in battle (example: Double Strike for 1 turn or +6 defense for 2 turns etc.) Sorry for double posting.
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